Software engineer (video games). Likes dogs, DJing + EDM, running, electronics and loud bangs in Reservoir.
Best place to start would be to look at the thermostat hardware you’ve currently got, and start searching online if anyone has integrated it into Home Assistant.
I’ve lived at a few houses now with Home Assistant. In all of them I was able to integrate my HVAC and automate it, but some brands and hardware are definitely easier than others.
I think the most extreme of them required a custom esphome device connected to its PCB to talk to Home Assistant, and another required me to write my own custom component.
Hardware and brands make a huge difference, but sometimes you’re stuck with what you’ve got.
I think it positions the US to lower its corporate tax rate below 15%, enticing tech companies to move their official HQs back to the US from Ireland. Of course this would likely result in a race to the bottom on corporate tax rates globally, which the agreement was meant to protect against so companies had to pay their fair share of wealth back to society.
Completely agree, I don’t know specifics of his case. But Japan’s justice system really does sound horrific - if you’re a defendant, there’s no presumption of innocence until proven guilty, and there’s a cultural expectation that you’ll bow to the state and accept guilt regardless of circumstances… seems like a very antiquated system to say the least. I had no idea.
I’m no expert but just helping you kick the tires a little bit - for the audio outs, are you thinking of just running speaker wire from an amp in the server closet to the ceiling of all of the audio out locations?
For what it’s worth, I’ve dabbled with wifi/Bluetooth speakers and while they generally work well, there always seems to be some software update or connectivity dropouts enough that I’d much prefer a wired system to eliminate over-the-air issues for a long-term robust solution.
Never say never! I worked on the original Dead Space (2008). There’s a minigame in chapter 4 where you have to defend the ship’s hull from incoming asteroids by shooting them with a cannon. On completion of the challenge, there’s some explanation as to why the cannon’s auto-targetting system is back online and you can leave the minigame and the cannon automatically continues shooting asteroids as you wander off. While I was rummaging around the code for this, I stumbled across a quadratic formula implementation. On closer inspection I discovered that some smart cookie had actually implemented the cannon’s auto-targetting system for real! It actually tracked each asteroid’s velocity and speed and aimed ahead of the target to hit it with its slow-moving projectiles. I just assumed the whole thing would be playing a canned animation faking the cannon shooting at the asteroids. My hat goes off to the programmer that decided to solve that problem - it’s one of the very few times I’ve ever seen the quadratic formula used in gamedev!
The preceding message is really quite an undefined input, as the user copy/pasted some questions from their assignment without phrasing it as a question or cleaning up the formatting.
I wonder what kind of outputs you would get from LLMs if you’d been talking sensibly on certain subjects then started to feed it garbage input. It feels like this might be what happened here.
It would be great to see a Fediverse GitHub alternative. Obviously we have plenty of self-hosted software forges around, but I’m not aware of any decentralized network solution. Allow people to host repositories on an instance, but be able to search, discuss and contribute to repositories across the entire network. That way you’d get the benefits of a large programmer community without needing to centralize to a single company or organization. Maybe this already exists and I’m unaware.
The official Python tutorial is very well written and is suitable for total beginners:
I think it’s a step in the right direction, though it will be interesting to see where the boundaries are drawn. Does YouTube count? What about gaming platforms like Roblox and Fortnite?
Edit: On further reading about this, I’m changing my mind. I can’t see how this would be implemented effectively without some kind of age verification. Unless it’s a meaningless Steam-style “What’s your birthday?” question, that makes it far more troublesome for everyone’s privacy. I can’t see how it would get off the ground after so many Australians have had their data stolen already.
I quite liked the concept a few years back when Apple and Google were talking about a Netflix-style subscription model for iOS/Android… a bit like Xbox Game Pass. The subscription would give you access to a bunch of games, and developers were paid royalties based on a mix of metrics like the game review score, number of downloads, average total time spent in game etc. It seemed like a good idea in that it aligned developers and players in the desire for genuinely good games, regardless of the game style or genre. It threw away the need for each game to find a way to monetize their players (which nearly always ends up in multiplayer endless cosmetic MTX nonsense).
Liquid Trees! Slam it down fast!