We finally hear from Doug Bowser!

On the pricing:

“What you see right there is variable pricing,” Bowser told The Washington Post. “We’ll look at each game, really look at the development that’s gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.

On Nintendo Switch:

Bowser said Nintendo remains committed to selling the first Switch console. Four years ago, in our first conversation, Bowser said the Switch is “redefining what a console cycle can look like.”

“Now I even wonder what is the definition of a console cycle,” Bowser said. “We’ll continue to keep Nintendo Switch as part of the family, giving consumers a number of different entry points that they can come into the gaming universe.”

(…)

“What I would say is that we’ll continue to observe consumers and how they engage and enter into the platform at various levels to try to really understand what the future may look like,” Bowser said. “Here’s the other point. We have an install base [for the Switch] of 150 million plus units. We’ll probably announce more on May 8 when we have our next earnings call. We want to keep those players engaged. Not all of them may be ready to jump to Switch 2.”

  • sunzu2
    link
    fedilink
    019 days ago

    Parasite justifies its existence

    Deny it profit!

    • @spitfire@lemmy.world
      link
      fedilink
      English
      1019 days ago

      And game prices haven’t been going up for a long time. Not that I want them to, but the fact of life is that the production cost for games are way higher now, while their prices are not. Everything else is getting more expensive. I’m not saying it’s not sustainable, but I understand that these companies want to make money, not just keep themselves afloat.

      • @Senal@programming.dev
        link
        fedilink
        English
        3019 days ago

        I see this argument a lot and it entirely glosses over the fact that the market is at least one order of magnitude larger, possibly two.

        The cost of a game is the development, marketing, maintenance to some degree and in some cases physical production of the medium.

        Past that it’s gravy.

        You charge 70 in the 1990’s times 100,000 sales vs charging 70 now to a million sales.

        It’s not like producing a car where you have a fixed unit cost, this is mostly copying already made data.

        Yes, the tertiary costs can go up and the development costs can go up but the addressable market has also gone up significantly.

        Nintendo specifically is absolutely not living release to release and is the worst possible example for this argument.

        Not only do they not really do sales but they also have DLC all the way up the wazoo and frequently rerelease old games at current market prices, with minor tweaks.

        They do not, however, lean all the way in to microtransactions, which is nice

  • @slimerancher@lemmy.worldM
    link
    fedilink
    English
    719 days ago

    I am conflicted about the $80 price tag for MKW, but Nintendo already do variable pricing, it has games for 40 and 50, and now it seems they are going to try the 80 price range too.

    And as always, vote with your wallets!

    • @stardust@lemmy.ca
      link
      fedilink
      English
      819 days ago

      One thing you can always count on is NVIDIA, Apple, and Nintendo fans to let you down when it comes to voting with their wallets.

      • @slimerancher@lemmy.worldM
        link
        fedilink
        English
        119 days ago

        Heh, agreed. You still have to vote, but you just end up on losing side more often than not.

        Though, I can’t point fingers at anyone anymore, cause this once I am one of those annyoing fan who are still going to buy it.

  • @Hellahunter@lemmy.world
    link
    fedilink
    English
    6220 days ago

    So basically Nintendo fans need to vote with their wallet or gaming is about to get really expensive for us all.

  • @PunkiBas@lemm.ee
    link
    fedilink
    English
    1419 days ago

    I thought I was reading the onion for a second there, had to do a double take. Bowser is an insufferable idiot.

  • @AngryCommieKender@lemmy.world
    link
    fedilink
    English
    6
    edit-2
    18 days ago

    How did that guy become CEO of Nintendo America‽‽ They’ve spent two to three generations of kids training us to OVERTHROW BOWSER!

  • @chemical_cutthroat@lemmy.world
    link
    fedilink
    English
    4120 days ago

    Oh, were looking at game “durability”? So, when I can beat the next Mario game in a few hours, does that mean it’s only gonna be $20? No? You’re just making up excuses for increasing the price of games? Right.

    • @Atherel@lemmy.dbzer0.com
      link
      fedilink
      English
      1520 days ago

      Don’t forget that you have to pay for a subscription to play online, which is one of the reasons the game is playing for a long time.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
      link
      fedilink
      English
      17
      edit-2
      20 days ago

      Good point. Dude says it’s “variable” pricing, so if MKW, being an online multiplayer racing game that theoretically could have unlimited play time for many players, then a single player game with only about 40 hours average gameplay should be hella cheap by comparison, right?

  • Rhynoplaz
    link
    fedilink
    English
    520 days ago

    In a nutshell: We’re going to charge as much as you fucks are willing to pay.

  • @Letsdothisok@lemmy.world
    link
    fedilink
    English
    218 days ago

    I seriously can’t believe the “Nintendo boss” is named bowser! Honestly! Wtf! I have never heard ANYONE named “Bowser”!

    I’m gonna be telling everyone about this…

  • @Ilandar@lemm.ee
    link
    fedilink
    English
    -919 days ago

    People are too worked up over the pricing, which is not a particularly big deal and was to be expected if you weren’t living under a rock for the last few years, and not worked up enough over the apparent shift away from physical game cards. As usual, gamers are spending all their time and energy chasing completely the wrong issues.

    • 🔍🦘🛎
      link
      fedilink
      English
      6
      edit-2
      19 days ago

      It’s just bold-faced BS. Variable pricing to match the experience would give us games like Princess Peach Showtime or Thousand Year Door for $20-$40. They’re just keeping the $60 baseline and charging $10-$20 more when they feel they can get away with it.

  • @ladel@feddit.uk
    link
    fedilink
    English
    820 days ago

    In my mind, all it boils down to is that Nintendo think that they can charge that much and would like us to believe it’s worth it. Whether it is worth it is subjective and up to each individual. Most of us will probably be tighter with our choices in some way.