Don't look up
has a pretty accurate depiction of what the billionaires will be able to achieve when the end of the world comes.And the series
Mr. Robot
did very well by showing realistic software and hardware all along.As if, I, the programmer, will open a ticket for anything. Thats your job tester. Thats jour job PM. Im not putting this fire and I dont care if the company goes under because of it.
The opening scene to Mission Impossible: Rogue Nation gives me work anxiety, with the Jeremy Renner as the manager who is shouting at the two people doing the work to work faster (repeatedly) and giving them directions but has no understanding of what they are doing. Then Cruise sweeps in with a new directive and it takes a few tries to get right, under an absurd deadline.
The sequel is when the original programmers die and a new team has to come in and figure out WTF their code is doing or even supposed to be doing.
I am currently doing this right now, pharma code team gave me a whole program and now i need to find out how everything works…
How’s it going so far?
17 bugs detected including 4 security threats, and we still don’t even know what the programming is supposed to do
Found a couple infinite loops that were causing systems to crash. Slowly coming along. Going to take a bunch of time to allow it to become operational again
Not a movie but I feel like Mr Robot had somewhat accurate scenes
And silicon valley
Someone watching Silicon Valley could be forgiven for coming away with the impression that most software developers spend 90% of their time screwing around waiting for solutions to unexpected bullshit interruptions…
So yeah, pretty accurate.
Do I really need to open a ticket for this
Yes
UNIRONICALLY, ASSHOLE! IT’S THE FIRST THING YOU SHOULD HAVE DONE!!!
Fucking “hey guys, we are bringing in someone from another department and they need to catch up. What’s the project looking like?”
“I don’t know. Nobody wrote anything down and now it’s scattered across six didn’t PCs in various states of dysfunction.”
IT guys think they’re all Michael Jordan right until they get the ball.
There’s an alternative to creating too many tickets that only add overhead and then make it harder to get into the project. Creating a good amount of tickets.
I took the OP reference as demand for ticket creation when they don’t make sense and only hinder development through unnecessary overhead. E.g. creating a ticket before a quick analysis, or creating individual tickets when one story/feature ticket would be enough. Or more specifically in this case, having to create one before fixing a critical blocker.
I get the message here for sure, but imo tickets (while important) take a back seat to a rich commit history. Ifbthe commit messages and history are high quality enough, one can tell whats up with the code sinply by looking at the log.
Tickets on the otherhand are in a secondary system. Of course, they can bind the work of multiple projects together. But honestly, has anyone ever been able to just reach the ticket history and know everything about a project without asking someone?
tickets (while important) take a back seat to a rich commit history
I’ve found people who do one will manage the other with ease. But “oops! No ticket” is a canary telling me their commit log is going to be shit.
But honestly, has anyone ever been able to just reach the ticket history and know everything about a project without asking someone?
I’ve been able to find out the status of individual half-finished bugs off a ticket log and work/reassign it quickly. Without a ticket in queue, I’ll either discover the issue has been completely ignored or that multiple people pioneered their own boutique fix without talking to one another.
I’ve found people who do one will manage the other with ease. But “oops! No ticket” is a canary telling me their commit log is going to be shit.
Thats an astute observation. I really cant refute that haha.
Problem in some teams are the respective audiences for the commit activity v. the ticket activity.
The people who will engage on commit activity tend to have a greater common ground and sensibilities. Likely have to document your work and do code reviews as the code gets into the codebase and other such activity.
However, on the ticket side you are likely to get people involved that are really obnoxious to contend with. Things like:
- Getting caught up in arguments over sizing where the argument takes more of your time than doing the request
- Having to explain to someone who shouldn’t care why the ticket was opened in the first place despite all the real stakeholders knowing immediately that it makes sense.
- Work getting prioritized or descoped due to some political infighting rather than actual business need
- Putting extra work to unwind completed work due to some miscommunication on planning and a project manager wanting to punish a marketing person for failing to properly get their request through the process
- Walking an issue through the process to completion involves having to iterate through 7 states, with about 16 mandatory fields that are editable/not editable depending on which state and sometimes the process is stuck due to not having permission because of some bureaucratic nonsense that runs counter to everyone’s real world understanding.
In a company with armies of project managers the ticket side is the side of dread even if the technical code side is relatively sane.
Haha, i’d write a thousand pages of documentation before entering ticket hell. I fact I do put a lot of information into the ticket - they still won’t read it though and i’ll have to repeat myself 15 times to 5 different people.
The solution to this problem. . . I have no idea, but I’m sure they’ll appoint another delivery manager who will get hired by the ones who already know fuck-all to know less than them.
I’ve found that the few managers who want documentation, get documentation, and the others who want tickets and “story points”, get tickets and fictional bullshit - in general.___
The solution to this problem. . .
is that they have to create a support ticket with you, that you then put in progress, and you walk them through your documentation, and then log your time spent onto that ticket. (/s)
The asteroid would have wiped us out before you guys finished this long ass conversation
Let’s put a story point estimation on that. Then we can extrapolate time range and risk.
Don’t know about solving, but at least can see the signs:
- If there’s a lot of layers of middle management between you and the head of the company
- There are people with oddly narrow scope of responsibilities, a scope that doesn’t make any sense to be a dedicated full time job
- Excessive numbers of “cute” acronyms to apply to everything and everyone
Some people like happy movies, some like action movies or horror movies even!
I like frustrating movies.
They don’t know there are 20 other life and death situations that came before them. GET. IN. LINE.
Why won’t you sprint the sprint so we can get more sprints in the sprint?
Not software, one my the reasons I dropped The Flash tv series was the speed at which the “techie” created new tech that would win anyone several noble prizes.
When a team of programmers is left to their own devices, they too screw shit up. They all do things in their own way and argue over what is best, and often fail to see the bigger picture.
I watch scope creep and lack of organizational planning from both programmers and managers. It’s all personality issues.
I also don’t believe anyone actually follows or knows what agile is (not saying I do either). Everyone on every team at every place sure talks about it, but it doesn’t seem like anyone actually does it. These are all just labels for “we adapted as we went.”
Found the PM/TPM. The best software was written without Agile and PMs/TPMs. It’s only after software becomes successful that the need is felt for that stuff.
The world runs on open source software and I don’t know of a single open source project that uses Agile or PMs/TPMs.
Not a PM. But please, keep trying with stereotypical internet replies.
What? I’m not privy to RedHat/IBM/Google’s internal processes but they are all massive FOSS contributors at least some of which I assume are using Agile internally. The Linux kernel is mostly corpo-backed nowadays.
The development cycle of FOSS is highly compatible with Agile processes, especially as you tend towards the Linux Kernel style of contributing where every patch is expected to be small and atomic. A scrum team can 100% set as a Sprint Goal “implement and submit patches for XYZ in kernel”.
Also agile ≠ scrum. If you’re managing a small github project by sorting issues by votes and working on the top result, then congratulations, you’re following an ad-hoc agile process.
I think what you’re actually mad at is corporate structures. They systematically breed misaligned incentives proportional to the structure’s size, and the top-down hierarchy means you can’t just fork a project when disagreements lead to dead ends. This will be true whether you’re doing waterfall or scrum.
What’s agile?
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A race to accrue as much technical debt as quickly as possible by focusing stricty on individual features while ignoring the long term ramifications of design decisions.
/s
A family of software development processes for teams, which focuses on cycles of quickly building and delivering smaller blocks of program functionally (often just a single program feature - say: “search customers by last name” - or just part of a feature) to end-users so as to get quick feedback from those users of the software, which is then is use to determining what should be done for subsequent cycles.
When done properly it addresses the issues of older software development processes (such as the Waterfall process) in siuations where the users don’t really have a detailed vision of what the software needs to do for them (which are the most usual situations unless the software just helps automates their present way of doing things) or there are frequent changes of what they need the software to do for them (i.e. they already use the software but frequently need new software features or tweaks to existing features).
In my own career of over two decades I only ever seen it done properly maybe once or twice. The problem is that “doing Agile” became fashionable at a certain point maybe a decade ago and pretty much a requirement to have in one’s CV as a programmer, so you end up with lots of teams mindlessly “doing Agile” by doing some of the practices from Agile (say, the stand up meeting or paired programming) without including other practices and elements of the process (and adjusting them for their local situation) thus not achieving what that process is meant to achieve - essentially they don’t really understand it as a software development process which is more adequate for some situations and less for others and what it actually is supposed to achieve and how.
(The most frequent things not being done are those around participation of the end-users of the software in evaluating what has been done in the last cycle, determining new features and feature tweaks for the next cycle and prioritizing them. The funny bit is that these are core parts of making Agile deliver its greatest benefits as a software development process, so basically most teams aren’t doing the part of Agile that actually makes it deliver superior results to most other methods).
It doesn’t help that to really and fully get the purpose of Agile and how it achieves it, you generally need to be at the level of experience at which you’re looking at the actual process of making software (the kind of people with at least a decade of experience and titles like Software Architect) which, given how ageist a lot of the Industry is are pretty rare, so Agile is usually being done by “kids” in a monkey-sees-monkey-does way without understanding it as a process, hence why it, unsurprising, has by now gotten a bit of a bad name (as with everything, the right tool should be used for the right job).
Thank you for your detailed reply! It also helps explain the cynicism in the other two replies a bit.
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So like the first few seasons of silicon valley?
It’s practically a documentary
HOW MANY STORY POINTS DOES IT TAKE TO SAVE THE WORLD?
WHY DID THIS 3 POINTER TAKE FIVE DAYS
YES YES, IT’S NOT TIME BUT WE ARE TRACKING IT THAT WAY BUT IT’S IMPORTANT FOR YOU TO NOT THINK OF IT THAT WAY WHEN YOU ESTIMATE BUT WHY DID YOU GO OVER THREE DAYS
Don’t look at me. I voted five. And then when the scrum master was like, “jubilationtcornpone, are you ok with it being a three?” I said “No.” But someone who thought they knew better decided it was going to be a three anyways.
I can’t give this enough upvotes.
Let’s all head to the conference room, so we can discuss the definition of a story point for an hour. I’d also like to talk about why we are behind schedule and our velocity is dipping. Let’s make it two hours.
Management where I work finally unbent and admitted that story points were time.
…but also want to continue raising velocity in each sprint.
Sounds like a good time to start padding estimates.
I don’t even see why them roughly representing time is a problem due to them raising in a fibonacci sequence.
If they were a day each, it’s not like the jump from 5 to 8 means it’s going to take 3 more days, but that it’s gotten more complex and maybe it’ll still be 5 or 6 days but I can’t be sure because this one has a lot more unknowns that might not reveal themselves until I’m into it. That’s why we’re forced to go from 5 to 8 and not a 6 or 7.
The uncertainty is built right into it, so it can’t be exact time, but at the same time trying to ignore that they’re still time related is stupid.
Dont worry, they are unserious about actual results; they just care about the appearance of results that they can report up. Just start padding extra… Fucking story points…jesus… To each ticket. Now everyones charts look like their velocity increased. Dont worry, noone is actually measuring results.
That’s exactly what we ended up doing. Every story has now become one Fibonacci step higher than it would have been before.
Can we push back the deadline for the apocalypse? Have we talked to the customer to see if this is a possibility?
On second thoughr… Is this a world we wanna save?
I absolutely hate project managers. In my almost decade of IT work, every PM I’ve ever dealt with was garbage. They have no idea what is going on, and then ask an ass load of questions at the end of the meeting about things that were already covered. Useless.
Reminds me of this one
https://youtube.com/watch?v=synJZAtH58E
when you rob a big tech company, but the employees are…
(that’s the title of the video, the clickbait isn’t me)
That’s the one for me, from Spider-Man no way home. Keep adding more stuff to a complex working until reality itself breaks.
Have you seen Anti-Trust?
I was going to bring this one up. The least realistic part of Antitrust is how the antagonist is defeated, but the parts where somebody is impatiently waiting for
javac
to finish so that they can pack their.class
files into a JAR, or typing in a list of IPv4 addresses one-by-one to see which one works, were painfully plausible.