My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.
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I had [semi-important named NPC] die during a quest but then still talk to me as they were lying on the ground. Just Bethesda things, I guess.
They have a tiered system where important NPCs can’t die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?