Starfield and Baldur’s Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it’s here to stay.
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My approach to this problem is that I just select the easy difficulty & just throw away all the crap that would make the game easier. (if I picked up 100x random shit from goblins I could make my character stronger from the extra gold, but I choose not to) Also I just disregard crafting as well. I know that I could play on normal (or hard), fiddle with all these systems & make my team strong enough to deal with any challenge. it’s a choice, since I’m playing a single player game for my own enjoyment, might as well make it challenging on my own terms.