• Ziglin (it/they)
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    213 hours ago

    What does fully cross platform mean? It sounds very vague and a lot like an exaggeration.

    • @adminofoz@lemmy.cafe
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      29 hours ago

      I feel the pain in your comment.

      I too have been burned by “cross-platform” tooling. What I’ve learned is the more complex your project is, the less likely it is to have simple cross compliation.

      But with that huge caveat, I’ll say I’ve had a better time doing cross comp on dotnet than I have rust. Either of them are infinitely better than learning cmake though. That’s definitely just my amateur take though. I’m sure smarter people will tell you I’m wrong.

    • Kogasa
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      812 hours ago

      The standard .NET C# compiler and CLI run on and build for Windows, MacOS, and Linux. You can run your ASP.NET webapps in a Linux docker container, or write console apps and run them on Linux, it doesn’t matter anymore. As a .NET dev I have literally no reason to ever touch Windows, unless I’m touching legacy code from before .NET Core or building a Windows-exclusive app using a Windows app framework.

    • @Rookeh@startrek.website
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      412 hours ago

      Well, I’m currently writing a service and frontend, both in C# (Blazor for the UI), and using docker-compose to build and deploy them to a Raspberry Pi running Linux. So not only cross-platform, but cross-architecture as well.

      This is not a new thing either. Since .NET Core was released almost 10 years ago, it has supported cross platform development.