With the success of massive RPGs like Baldur’s Gate 3 that actually offer player choice again, Peterson is excited to release his game to an audience that does want more again. After a rough period of RPGs where player choice and ingenuity were watered down, there’s now a hunger for more branching paths and player freedom.
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It’s companies acting like people who play games are all middle school aged boys that’s the problem.
Considering how a loud minority reacts to anything that they don’t like…