In this entire article, not even a single attempt to quantity the number of complaints.
This sounds to me like an extremely small minority. It appears as though Fallout 4 has sold over 25 million copies, and there’s… Maybe a couple dozen people on the Internet complaining?
I mean, I get it, I do, I love modding… But can’t they just not upgrade or even downpatch?
They can. The issue is it’d eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn’t worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.
Damn shame. I hope they don’t touch my baby NV.
Just look at the current state of Skyrim modding.
Aside from some still holding to LE. There are the 1.5.97 SE users and the 1.6+ AE users. And there have been at least one or two more updates in the 1.6 line that also caused more issues and require their own dedicated builds of various mods.
Its fucked
It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.
Why are they accepting automatic updates???
In my particular case, I just didn’t know it was enabled (my modding guide mentioned a way to stop it, but I guess I did it incorrectly). The game hadn’t received updates in half a decade, and I don’t really use Steam for anything else. Apparently, I wasn’t the only one in that boat.
Because the game is old and hasn’t been worked on in years. They’re no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.
But I learned the hard way awhile ago with Xcom 2. They “update” that all the time, but don’t do anything to the game, is just the shitty launcher they keep updating every month.
Manual updates are the way. Pin your versions.
Steam doesn’t have a version pinning. Automatic updates are forced.
How can you even downgrade on steam?
Most tutorials I can find involve enabling the steam cli, then using steamdb to look up the “depots” of previous versions and downloading the old update in chunks, then unpacking and copying the old game files to your install location. Not exactly convenient.
you download the corresponding depots using the console / steamcmd. Here’s the process using the console.
I thought TMR was getting discontinued over this?
No, fortunately enough. A FO5 written by Obsidian could be released as a bug-free superset of FO4, but includes the whole USA and the moddinglinked people would still be trying to mod FO4.
The updates will continue until the free modications stop getting updated.
This is starting to feel like their way of blocking Fallout London from releasing indefinitely.
bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene
They’ve certainly gotten more hostile to mods since the M$ acquisition. At least mods that don’t want to play ball with the creation club nonsense.
I seriously doubt that. Bethesda’s titles are generally some of the most moddable mainstream titles.I missed sarcasm.that was my point yes. in fact bethesda loves mods so much they will straight up hire modders as devs. i think the sim settlement guy got hired
I believe you may have missed some sarcasm in that comment.
Whoops. Chalking this up to Poe’s law
Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.
My gut feeling is that the procedural generation thing in Startfield somehow absorbs some people’s need for mods.
Yes, clearing out the exact same building 40 times is much more entertaining than having a different building layout. /s
No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.
Minecraft has procedural stuff but still has lots of mods.
the games sold just fine on console, before modding was possible on it. never got this modding saves bethesda narrative. its just a neat addition
I think for profit companies want to sell more than fine.
their games did that too
But the point of Bethesda isn’t to sell their games. It’s to sell GamePass. Nobody has to play Fallout, they just have to want to play Fallout enough to buy GamePass.
Bethesda, EA, Ubisoft, Activision Blizzard. All companies I no longer spend my money on.
The updates will continue until morale improves.
You have one story, thats it. They can update that game til PS7 is a thing and you will have 1 story. I love the game but the replay value is minimal, at best
So, they’re giving it the Skyrim treatment. I think it’s received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it’s future proofed.
1.6 mods are also stable now, but of course Bethesda shits out the patches every now and then so you need to downgrade anyway, just to 1.6.
They definitely are, I have been using 1.6 for a while, it’s just a pain in the ass to keep updating SKSE mods or those mods that support 1.6 but only older versions because the authors don’t make mods anymore.
They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.
That’s the classic Bethesda experience.
Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)
I dunno, I’m looking for more like 8+ hours of modding troubleshooting to really get into it.
It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see https://www.nexusmods.com/fallout4/mods/10283 )
The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.
Console “tweaks”
It seemed a lot faster for me prior to this latest update, but they were never superb. Here’s hoping either the mods can be fixed or bethesda can get their shit together.
Super strange because on PS5 the load times are extremely fast since the patch. indoor / outdoor transitions are never longer than 4 or 5 seconds, and quick travel maybe 6 or so
That is strange for sure.
Alt-tab until you hear the music stop and it will load quicker.
That is the hackiest workaround I’ve ever heard lol but I will give it a shot, thanks.
Downside is you have to keep the seriously lacking, buggy-ass radio on.
Xcom2 had a nice “feature” where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal
I’ve literally always done this with fallout 4. I think Skyrim too. Not because I thought it was improving anything mind you, it was taking so long that I would tab out to scroll some website while I waited.
No, they’re not.
I play vanilla. As long as the updates stop my constant crashes on Linux, update away.
I play vanilla
constant crashes
Yeah that sounds right.
ITT: techbros white-knighting for M$FT and BGS so hard that I genuinely believe their fathers might be Xbox Ones
How dare you complain about the Treat Providers?!
I see the FPS still maxed at 80 through DP connection and the Fallout 4 Script Extender no longer works. The XDI and Be Exceptional mods have
’d
Still haven’t updated to the new update. You just have to swap an app manifest file, takes 5 seconds.
I’m not sure why people with modded setups updated, I guess they had yet to learn that lesson.
So current fallout 4 install is fine and safe?
The one before the ‘next gen’ update.
Looks like I’ll have to downgrade then.
let me guess, they still did not learn to add a beta branch for the old version after all the shit with skyrim mods and anniversary edition
I actually downgraded from Skyrim SE to oldrim in November. I started playing modded after a hiatus after the first big update whatever that was
Everything a little harder to deal with but at least I don’t have to worry about it updating
Rip in peace my mod list: from whenever I started to December
I don’t understand why people put up with this with a freaking game. I will never pay money to companies that do this stuff. There are literally tens of thousands of games available right now that are perfectly enjoyable.
I get that. For me modding is part of that experience and maybe it’s Stockholm syndrome but Skyrim itself is kinda fun with mods just with how many there are
I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.