• @paultimate14@lemmy.world
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    111 months ago

    In this entire article, not even a single attempt to quantity the number of complaints.

    This sounds to me like an extremely small minority. It appears as though Fallout 4 has sold over 25 million copies, and there’s… Maybe a couple dozen people on the Internet complaining?

  • JokeDeity
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    71 year ago

    I mean, I get it, I do, I love modding… But can’t they just not upgrade or even downpatch?

    • Cethin
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      171 year ago

      They can. The issue is it’d eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn’t worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.

      • Just look at the current state of Skyrim modding.

        Aside from some still holding to LE. There are the 1.5.97 SE users and the 1.6+ AE users. And there have been at least one or two more updates in the 1.6 line that also caused more issues and require their own dedicated builds of various mods.

        Its fucked

    • @biribiri11@lemmy.ml
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      241 year ago

      It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.

        • @biribiri11@lemmy.ml
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          31 year ago

          In my particular case, I just didn’t know it was enabled (my modding guide mentioned a way to stop it, but I guess I did it incorrectly). The game hadn’t received updates in half a decade, and I don’t really use Steam for anything else. Apparently, I wasn’t the only one in that boat.

        • @TachyonTele@lemm.ee
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          101 year ago

          Because the game is old and hasn’t been worked on in years. They’re no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.

          But I learned the hard way awhile ago with Xcom 2. They “update” that all the time, but don’t do anything to the game, is just the shitty launcher they keep updating every month.

        • @biribiri11@lemmy.ml
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          41 year ago

          Most tutorials I can find involve enabling the steam cli, then using steamdb to look up the “depots” of previous versions and downloading the old update in chunks, then unpacking and copying the old game files to your install location. Not exactly convenient.

        • @biribiri11@lemmy.ml
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          41 year ago

          No, fortunately enough. A FO5 written by Obsidian could be released as a bug-free superset of FO4, but includes the whole USA and the moddinglinked people would still be trying to mod FO4.

    • @BigBananaDealer@lemm.ee
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      311 year ago

      bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

      • @Glytch@lemmy.world
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        311 year ago

        They’ve certainly gotten more hostile to mods since the M$ acquisition. At least mods that don’t want to play ball with the creation club nonsense.

      • JackbyDev
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        1 year ago

        I seriously doubt that. Bethesda’s titles are generally some of the most moddable mainstream titles. I missed sarcasm.

      • @PolandIsAStateOfMind@lemmy.ml
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        1 year ago

        Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

          • FenrirIII
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            151 year ago

            Yes, clearing out the exact same building 40 times is much more entertaining than having a different building layout. /s

          • @PolandIsAStateOfMind@lemmy.ml
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            1 year ago

            No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.

          • JackbyDev
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            31 year ago

            Minecraft has procedural stuff but still has lots of mods.

        • @BigBananaDealer@lemm.ee
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          61 year ago

          the games sold just fine on console, before modding was possible on it. never got this modding saves bethesda narrative. its just a neat addition

  • arefx
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    1 year ago

    Bethesda, EA, Ubisoft, Activision Blizzard. All companies I no longer spend my money on.

  • Pistcow
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    1091 year ago

    The updates will continue until morale improves.

  • ME5SENGER_24
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    51 year ago

    You have one story, thats it. They can update that game til PS7 is a thing and you will have 1 story. I love the game but the replay value is minimal, at best

  • @pete_the_cat@lemmy.world
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    141 year ago

    So, they’re giving it the Skyrim treatment. I think it’s received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it’s future proofed.

      • @pete_the_cat@lemmy.world
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        21 year ago

        They definitely are, I have been using 1.6 for a while, it’s just a pain in the ass to keep updating SKSE mods or those mods that support 1.6 but only older versions because the authors don’t make mods anymore.

  • @golden_zealot@lemmy.ml
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    811 year ago

    They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.

    • Ech
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      81 year ago

      That’s the classic Bethesda experience.

    • @biribiri11@lemmy.ml
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      111 year ago

      Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)

      • Moonworm [any]
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        51 year ago

        I dunno, I’m looking for more like 8+ hours of modding troubleshooting to really get into it.

    • @passepartout@feddit.de
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      1 year ago

      It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see https://www.nexusmods.com/fallout4/mods/10283 )

      The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.

    • @efstajas@lemmy.world
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      1 year ago

      Super strange because on PS5 the load times are extremely fast since the patch. indoor / outdoor transitions are never longer than 4 or 5 seconds, and quick travel maybe 6 or so

        • @Restaldt@lemmy.world
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          101 year ago

          Xcom2 had a nice “feature” where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal

        • @Wogi@lemmy.world
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          51 year ago

          I’ve literally always done this with fallout 4. I think Skyrim too. Not because I thought it was improving anything mind you, it was taking so long that I would tab out to scroll some website while I waited.

  • unalivejoy
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    181 year ago

    I play vanilla. As long as the updates stop my constant crashes on Linux, update away.

    • Trigg
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      241 year ago

      I play vanilla

      constant crashes

      Yeah that sounds right.

  • Amerikan Pharaoh
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    71 year ago

    ITT: techbros white-knighting for M$FT and BGS so hard that I genuinely believe their fathers might be Xbox Ones

  • SexMachineStalin [comrade/them]
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    21 year ago

    I see the FPS still maxed at 80 through DP connection and the Fallout 4 Script Extender no longer works. The XDI and Be Exceptional mods have 9/11’d

  • warm
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    1 year ago

    Still haven’t updated to the new update. You just have to swap an app manifest file, takes 5 seconds.

    I’m not sure why people with modded setups updated, I guess they had yet to learn that lesson.

  • 100
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    561 year ago

    let me guess, they still did not learn to add a beta branch for the old version after all the shit with skyrim mods and anniversary edition

    • @FlihpFlorp@lemm.ee
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      131 year ago

      I actually downgraded from Skyrim SE to oldrim in November. I started playing modded after a hiatus after the first big update whatever that was

      Everything a little harder to deal with but at least I don’t have to worry about it updating

      Rip in peace my mod list: from whenever I started to December

      • @laughterlaughter@lemmy.world
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        1 year ago

        I don’t understand why people put up with this with a freaking game. I will never pay money to companies that do this stuff. There are literally tens of thousands of games available right now that are perfectly enjoyable.

        • @FlihpFlorp@lemm.ee
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          41 year ago

          I get that. For me modding is part of that experience and maybe it’s Stockholm syndrome but Skyrim itself is kinda fun with mods just with how many there are

    • @Agrivar@lemmy.world
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      291 year ago

      I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.